The DllPlugin
and DllReferencePlugin
provide means to split bundles in a way that can drastically improve build time performance. The term "DLL" stands for Dynamic-link library which was originally introduced by Microsoft.
DllPlugin
This plugin is used in a separate webpack configuration exclusively to create a dll-only-bundle. It creates a manifest.json
file, which is used by the DllReferencePlugin
to map dependencies.
context
(optional): context of requests in the manifest file (defaults to the webpack context.)format
(boolean = false): If true
, manifest json file (output) will be formatted.name
: name of the exposed dll function (TemplatePaths: [fullhash]
& [name]
)path
: absolute path to the manifest json file (output)entryOnly
(boolean = true): if true
, only entry points will be exposedtype
: type of the dll bundlenew webpack.DllPlugin(options);
We recommend using DllPlugin only with
entryOnly: true
, otherwise tree shaking in the DLL won't work as all the exports might be used.
Creates a manifest.json
which is written to the given path
. It contains mappings from require and import requests to module ids. It is used by the DllReferencePlugin
.
Combine this plugin with output.library
option to expose (aka, put into the global scope) the dll function.
DllReferencePlugin
This plugin is used in the primary webpack config, it references the dll-only-bundle(s) to require pre-built dependencies.
context
: (absolute path) context of requests in the manifest (or content property)extensions
: Extensions used to resolve modules in the dll bundle (only used when using 'scope').manifest
: an object containing content
and name
or a string to the absolute path of the JSON manifest to be loaded upon compilationcontent
(optional): the mappings from request to module id (defaults to manifest.content
)name
(optional): an identifier where the dll is exposed (defaults to manifest.name
) (see also externals
)scope
(optional): prefix which is used for accessing the content of the dllsourceType
(optional): how the dll is exposed (libraryTarget)new webpack.DllReferencePlugin(options);
References a dll manifest file to map dependency names to module ids, then requires them as needed using the internal __webpack_require__
function.
Keep the
name
consistent withoutput.library
.
This plugin can be used in two different modes, scoped and mapped.
The content of the dll is accessible under a module prefix. i.e. with scope = 'xyz'
a file abc
in the dll can be access via require('xyz/abc')
.
The content of the dll is mapped to the current directory. If a required file matches a file in the dll (after resolving), then the file from the dll is used instead.
Because this happens after resolving every file in the dll bundle, the same paths must be available for the consumer of the dll bundle. i.e. if the dll contains lodash
and the file abc
, require('lodash')
and require('./abc')
will be used from the dll, rather than building them into the main bundle.
DllReferencePlugin
andDllPlugin
are used in separate webpack configs.
webpack.vendor.config.js
const path = require('path');
new webpack.DllPlugin({
context: __dirname,
name: '[name]_[fullhash]',
path: path.join(__dirname, 'manifest.json'),
});
webpack.app.config.js
new webpack.DllReferencePlugin({
context: __dirname,
manifest: require('./manifest.json'),
scope: 'xyz',
sourceType: 'commonjs2'
});
Two separate example folders. Demonstrates scope and context.
Multiple
DllPlugins
and multipleDllReferencePlugins
.